

New weapons have been added to the Firing Range: Once the weapon cache is vulnerable, the waves will begin to drain at a rate of one wave per 20 seconds. To combat this, a new wave drain mechanic was added to allow the losing team a chance to fight back. We found that this was too punishing and could potentially end a round very quickly. Previously, when the final weapon cache objective was exposed to the enemy team, your team would lose all remaining waves.

The details on each new mutator can be found below: Purchasing these is a great way to support Sandstorm’s continued post-release development. The cosmetic items they contain can be combined with other cosmetic items already in-game. We are adding new DLC cosmetics with this update that will give your characters and weapons a unique look. Note: These cosmetics are exclusively unlocked by winning your first round of Survival Mode.ĭissident – A fighter going to battle with nothing but the clothes on his back.īattleworn – A soldier who has been isolated and stuck out in the field while struggling to survive.

Meanwhile, Security is cut off without supply, and their gear shows the wear and tear of battle. Insurgents include rebel citizens who’ve donned masks to fight for their homes.

Operation: Exodus features a spectrum of characters from regular to irregular forces. Details on the cosmetics can be found below. Your first successful extraction in this game mode will grant you both of the new unlockable cosmetic sets: Dissident and Battleworn. We hope to expand the mode to more maps in future updates: Survival mode is available on the maps below in both day and night scenarios. Cut off from your allies and supply lines, you’ll have to scavenge for weapons and ammo, using our new Weapon Crates to acquire randomized primary weapons and upgrades. Hunt for a safe extraction zone as you’re overrun and under fire by wave after wave of relentless enemy forces. We’ve added a new co-op mode called Survival.
